4Netplayers bububu:)
Offline 85.14.216.30:23500 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on 4Netplayers bububu:)?
Its rhythm cannot yet be told: too few of 4Netplayers bububu:)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 54 days 23 hours ago.
Population
How busy is 4Netplayers bububu:)?
Last seen 30 days 14 hours ago, 4Netplayers bububu:) is offline at the moment.
How does 4Netplayers bububu:) rank against other Rust servers?
Player hours over seven days put 4Netplayers bububu:) at #16,957, in the top 71% of ranked servers.
Rules and settings
Which map does 4Netplayers bububu:) run?
4Netplayers bububu:) runs a procedural map of size 6,000 with seed 1336, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on 4Netplayers bububu:)?
No gather rate appears in the name 4Netplayers bububu:). The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does 4Netplayers bububu:) run?
The build on 4Netplayers bububu:) is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is 4Netplayers bububu:) online, and how reliable is it?
Last seen 30 days 14 hours ago, 4Netplayers bububu:) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is 4Netplayers bububu:) located?
A region is not published for 4Netplayers bububu:). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 85.14.216.30:23500.
Lists and filters
Which Rust Heatmap lists and filters include 4Netplayers bububu:)?
Modded Rust servers, by live population are the Rust Heatmap lists that 4Netplayers bububu:) fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on 4Netplayers bububu:) mean?
gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags 4Netplayers bububu:) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join 4Netplayers bububu:)?
To join by console, open it with F1 in Rust and enter client.connect 85.14.216.30:23500. Or press Launch Rust on this page, which connects you through Steam.