Rust HeatmapInfrared · players
IR live Players70,052 Servers11,806 Warm3,612 Fresh wipes · 3h182 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

4Netplayers abol-titabkhor

Offline 85.14.216.19:23800 checked 40d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,478
rank
top 70%
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 40d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
74 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
259 / 700

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on 4Netplayers abol-titabkhor?

Its rhythm cannot yet be told: too few of 4Netplayers abol-titabkhor's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 55 days 8 hours ago.

Player counts

How busy is 4Netplayers abol-titabkhor?

Last seen 40 days 3 hours ago, 4Netplayers abol-titabkhor is offline at the moment.

How does 4Netplayers abol-titabkhor rank against other Rust servers?

Ranked #15,478 on seven-day player hours, 4Netplayers abol-titabkhor is in the top 70% of all ranked servers.

Map and rules

Which map does 4Netplayers abol-titabkhor run?

A procedural map of size 4,000 with seed 958639191, generated by the game, runs on 4Netplayers abol-titabkhor. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 4Netplayers abol-titabkhor?

The name 4Netplayers abol-titabkhor does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does 4Netplayers abol-titabkhor run?

Rust network protocol 2633 and build 164530 is the build 4Netplayers abol-titabkhor runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 4Netplayers abol-titabkhor online, and how reliable is it?

Offline at the moment: 4Netplayers abol-titabkhor was last seen 40 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is 4Netplayers abol-titabkhor located?

A region is not published for 4Netplayers abol-titabkhor. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 85.14.216.19:23800.

Lists and filters

Which Rust Heatmap lists and filters include 4Netplayers abol-titabkhor?

Modded Rust servers, by live population are the Rust Heatmap lists that 4Netplayers abol-titabkhor fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers abol-titabkhor mean?

These are the tags 4Netplayers abol-titabkhor publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join 4Netplayers abol-titabkhor?

To join by console, open it with F1 in Rust and enter client.connect 85.14.216.19:23800. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.