4Netplayers abol-titabkhor
Offline 85.14.216.19:23800 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on 4Netplayers abol-titabkhor?
Its rhythm cannot yet be told: too few of 4Netplayers abol-titabkhor's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 55 days 8 hours ago.
Player counts
How busy is 4Netplayers abol-titabkhor?
Last seen 40 days 3 hours ago, 4Netplayers abol-titabkhor is offline at the moment.
How does 4Netplayers abol-titabkhor rank against other Rust servers?
Ranked #15,478 on seven-day player hours, 4Netplayers abol-titabkhor is in the top 70% of all ranked servers.
Map and rules
Which map does 4Netplayers abol-titabkhor run?
A procedural map of size 4,000 with seed 958639191, generated by the game, runs on 4Netplayers abol-titabkhor. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on 4Netplayers abol-titabkhor?
The name 4Netplayers abol-titabkhor does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does 4Netplayers abol-titabkhor run?
Rust network protocol 2633 and build 164530 is the build 4Netplayers abol-titabkhor runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is 4Netplayers abol-titabkhor online, and how reliable is it?
Offline at the moment: 4Netplayers abol-titabkhor was last seen 40 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is 4Netplayers abol-titabkhor located?
A region is not published for 4Netplayers abol-titabkhor. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 85.14.216.19:23800.
Lists and filters
Which Rust Heatmap lists and filters include 4Netplayers abol-titabkhor?
Modded Rust servers, by live population are the Rust Heatmap lists that 4Netplayers abol-titabkhor fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers abol-titabkhor mean?
These are the tags 4Netplayers abol-titabkhor publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join 4Netplayers abol-titabkhor?
To join by console, open it with F1 in Rust and enter client.connect 85.14.216.19:23800. Or press Launch Rust on this page, which connects you through Steam.