GodsForsakenLand
Offline 85.134.72.218:28015 checked 21h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:01 UTC24d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on GodsForsakenLand?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 11 hours in.
What is the wipe schedule on GodsForsakenLand?
The record of GodsForsakenLand's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 13 hours ago the server made the world it is on now.
Player counts
How busy is GodsForsakenLand?
GodsForsakenLand went quiet 21 hours ago and is offline right now. The average across the last seven days is 0 players.
How does GodsForsakenLand rank against other Rust servers?
Player hours over seven days put GodsForsakenLand at #15,423, in the top 69% of ranked servers.
Map and rules
Which map does GodsForsakenLand run?
GodsForsakenLand runs a procedural map of size 4,500 with seed 9876513, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on GodsForsakenLand?
A gather rate is not given in the name GodsForsakenLand. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does GodsForsakenLand run?
Rust network protocol 2634 and build 166652 is the build GodsForsakenLand runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is GodsForsakenLand online, and how reliable is it?
Last seen 21 hours ago, GodsForsakenLand is offline right now. The uptime it reports puts the last restart at about 8 days 22 hours ago. 159 of 168 hours up over the last 7 full days, which is 95%. The first record of it on Rust Heatmap is 3 October 2026.
Where is GodsForsakenLand located?
No region is published by GodsForsakenLand. Rust Heatmap shows the location a server states. It does not look up the machine's location. 85.134.72.218:28015 is its address.
Does GodsForsakenLand run smoothly?
It averaged 119 server fps over the last 48 hours, with a low of 94. Entities peaked at 112,996, counting buildings, deployables and all the rest of the world. At its peak it held 4,945 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include GodsForsakenLand?
The Rust Heatmap lists that GodsForsakenLand fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on GodsForsakenLand mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags GodsForsakenLand publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join GodsForsakenLand?
Press F1 in Rust to open the console, then enter client.connect 85.134.72.218:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.