Rust HeatmapInfrared · players
IR live Players66,491 Servers11,702 Warm3,572 Fresh wipes · 3h111 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

GodsForsakenLand

Offline 85.134.72.218:28015 checked 21h ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 12:00flare: a wipe in that hourTue 14:00
0
7-day average
peak –
#15,423
rank
top 69%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 21h ago

Li2Players

AveragePeak
0123412:0017:0022:0004:0009:0014:00

Hourly average and peak, UTC.

Li3Server performance

05010015020012:0017:0022:0004:0009:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:01 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
129 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
57 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on GodsForsakenLand?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 11 hours in.

What is the wipe schedule on GodsForsakenLand?

The record of GodsForsakenLand's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 13 hours ago the server made the world it is on now.

Player counts

How busy is GodsForsakenLand?

GodsForsakenLand went quiet 21 hours ago and is offline right now. The average across the last seven days is 0 players.

How does GodsForsakenLand rank against other Rust servers?

Player hours over seven days put GodsForsakenLand at #15,423, in the top 69% of ranked servers.

Map and rules

Which map does GodsForsakenLand run?

GodsForsakenLand runs a procedural map of size 4,500 with seed 9876513, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on GodsForsakenLand?

A gather rate is not given in the name GodsForsakenLand. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does GodsForsakenLand run?

Rust network protocol 2634 and build 166652 is the build GodsForsakenLand runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is GodsForsakenLand online, and how reliable is it?

Last seen 21 hours ago, GodsForsakenLand is offline right now. The uptime it reports puts the last restart at about 8 days 22 hours ago. 159 of 168 hours up over the last 7 full days, which is 95%. The first record of it on Rust Heatmap is 3 October 2026.

Where is GodsForsakenLand located?

No region is published by GodsForsakenLand. Rust Heatmap shows the location a server states. It does not look up the machine's location. 85.134.72.218:28015 is its address.

Does GodsForsakenLand run smoothly?

It averaged 119 server fps over the last 48 hours, with a low of 94. Entities peaked at 112,996, counting buildings, deployables and all the rest of the world. At its peak it held 4,945 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include GodsForsakenLand?

The Rust Heatmap lists that GodsForsakenLand fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on GodsForsakenLand mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags GodsForsakenLand publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join GodsForsakenLand?

Press F1 in Rust to open the console, then enter client.connect 85.134.72.218:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.