Rust server test
Offline 85.133.205.217:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rust server test?
Rust server test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 52 days ago.
Population
How busy is Rust server test?
Rust server test went quiet 43 days ago and is offline right now.
How does Rust server test rank against other Rust servers?
Player hours over seven days put Rust server test at #15,497, in the top – of ranked servers.
Rules and settings
Which map does Rust server test run?
The game generates the procedural map on Rust server test.
What are the rules and settings on Rust server test?
No gather rate appears in the name Rust server test. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Rust server test run?
The build on Rust server test is Rust network protocol 2633 and build 163794, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Rust server test online, and how reliable is it?
Last seen 43 days ago, Rust server test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rust server test located?
No region is published by Rust server test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 85.133.205.217:28015.
Lists and filters
Which Rust Heatmap lists and filters include Rust server test?
The Rust Heatmap lists that Rust server test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust server test mean?
gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags Rust server test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Rust server test?
To join by console, open it with F1 in Rust and enter client.connect 85.133.205.217:28015. Or press Launch Rust on this page, which connects you through Steam.