RustServer
Online 85.131.250.197:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustServer?
The record of RustServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 353 days 10 hours ago.
Player counts
How busy is RustServer?
RustServer currently has 0 of its 50 slots filled. A seven-day average of 0 players.
How does RustServer rank against other Rust servers?
The top 69% of ranked servers includes RustServer, at #15,423 for player hours over the last seven days.
Settings and rules
Which map does RustServer run?
The map on RustServer is procedural, size 3,000 with seed 19686, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RustServer?
The name RustServer does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RustServer run?
Rust network protocol 2604 and build 136537 is the build RustServer runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is RustServer online, and how reliable is it?
The server is up at the moment: RustServer is online. The uptime it reports puts the last restart at about 10 days 14 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is RustServer located?
No region is published by RustServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 85.131.250.197:28015.
Does RustServer run smoothly?
It averaged 159 server fps over the last 48 hours, with a low of 106. Buildings, deployables and the rest of the world came to as much as 69,957 entities. At its peak it held 2,129 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include RustServer?
These Rust Heatmap lists include RustServer: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RustServer mean?
These are the tags RustServer publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2604 (Protocol): The server runs game protocol 2604, so your game has to match it; cs136537 (Build): This build is 136537; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RustServer?
Enter client.connect 85.131.250.197:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.