Rust HeatmapInfrared · players
IR live Players93,658 Servers11,844 Warm4,017 Fresh wipes · 3h175 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Rust Server

Online 85.131.244.4:28015 checked 10m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 17:00flare: a wipe in that hourTue 15:00
0
7-day average
peak –
#15,366
rank
top 70%
143d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
209 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
180 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
22 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
209 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
84 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust Server?

The record of Rust Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 143 days 4 hours ago.

Population

How busy is Rust Server?

Of 50 slots on Rust Server, 0 are in use right now. The average across the last seven days is 0 players.

How does Rust Server rank against other Rust servers?

Ranked #15,366 on seven-day player hours, Rust Server is in the top 70% of all ranked servers.

Map and rules

Which map does Rust Server run?

The map on Rust Server is procedural, size 3,000 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Rust Server?

No gather rate appears in the name Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Rust Server run?

Rust network protocol 2627 and build 153660 is the build Rust Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Server online, and how reliable is it?

The server is up at the moment: Rust Server is online. Its reported uptime dates the last restart to about 9 days 19 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 17 October 2026.

Where is Rust Server located?

No region is published by Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 85.131.244.4:28015.

Does Rust Server run smoothly?

The last 48 hours brought an average of 201 server fps and a floor of 141. Entities peaked at 49,404, counting buildings, deployables and all the rest of the world. At its peak it held 3,364 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Rust Server?

These Rust Heatmap lists include Rust Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Rust Server mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2627 (Protocol): To join, run the same version: game protocol 2627; cs153660 (Build): The game build here is 153660; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Rust Server?

Press F1 in Rust to open the console, then enter client.connect 85.131.244.4:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2627,gmrust,cs153660,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2627
Protocol To join, run the same version: game protocol 2627.
cs153660
Build The game build here is 153660.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.