Rust HeatmapInfrared · players
IR live Players37,293 Servers11,693 Warm2,927 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Shadewatch Rust pvp

Offline 85.10.196.155:26049 checked 27d ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,084
rank
top 69%
31d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 15:47 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Shadewatch Rust pvp?

The average peak across its recent wipes is 1 players. 5 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Shadewatch Rust pvp?

Its rhythm cannot yet be told: too few of Shadewatch Rust pvp's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 31 days 11 hours ago.

Population

How busy is Shadewatch Rust pvp?

Shadewatch Rust pvp went quiet 27 days 8 hours ago and is offline right now.

How does Shadewatch Rust pvp rank against other Rust servers?

Player hours over seven days put Shadewatch Rust pvp at #16,084, in the top 69% of ranked servers.

Rules and settings

Which map does Shadewatch Rust pvp run?

The game generates the procedural map on Shadewatch Rust pvp.

What are the rules and settings on Shadewatch Rust pvp?

The name Shadewatch Rust pvp does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Shadewatch Rust pvp run?

The build on Shadewatch Rust pvp is Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Shadewatch Rust pvp online, and how reliable is it?

Shadewatch Rust pvp is down just now; the last sighting was 27 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 27 September 2026.

Where is Shadewatch Rust pvp located?

Nothing about a region comes from Shadewatch Rust pvp. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 85.10.196.155:26049.

Lists and filters

Which Rust Heatmap lists and filters include Shadewatch Rust pvp?

The Rust Heatmap lists that Shadewatch Rust pvp fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Shadewatch Rust pvp mean?

The game's server browser reads the tags Shadewatch Rust pvp publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Shadewatch Rust pvp?

Enter client.connect 85.10.196.155:26049 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players This server has 20 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.