Oblivion
Offline 84.72.109.63:28015 checked 5h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Oblivion?
Oblivion has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 104 days 8 hours ago.
Player counts
How busy is Oblivion?
The last time Oblivion was seen was 5 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does Oblivion rank against other Rust servers?
Ranked #15,420 on seven-day player hours, Oblivion is in the top 69% of all ranked servers.
Map and rules
Which map does Oblivion run?
The map on Oblivion is procedural, size 3,500 with seed 12345, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Oblivion?
No gather rate appears in the name Oblivion. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Oblivion run?
The build on Oblivion is Rust network protocol 2631 and build 158240, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Oblivion online, and how reliable is it?
Last seen 5 hours ago, Oblivion is offline right now. Its reported uptime dates the last restart to about 3 hours ago. 59 of 168 hours up over the last 7 full days, which is 35%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Oblivion located?
No region is published by Oblivion. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 84.72.109.63:28015.
Does Oblivion run smoothly?
It averaged 239 server fps over the last 48 hours, with a low of 229. The world held as many as 70,382 entities, buildings and deployables included. At its peak it held 2,222 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Oblivion?
The Rust Heatmap lists that Oblivion fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Oblivion mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): To join, run the same version: game protocol 2631; cs158240 (Build): The game build here is 158240; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Oblivion publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Oblivion?
To join by console, open it with F1 in Rust and enter client.connect 84.72.109.63:28015. Or press Launch Rust on this page, which connects you through Steam.