Natchland test server
Offline 84.71.222.97:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:58 UTC27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Natchland test server?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 9 hours in.
What is the wipe schedule on Natchland test server?
Natchland test server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 9 hours ago the server made the world it is on now.
Player counts
How busy is Natchland test server?
The last time Natchland test server was seen was 27 days ago, and it is offline now.
How does Natchland test server rank against other Rust servers?
Player hours over seven days put Natchland test server at #16,674, in the top 70% of ranked servers.
Settings and rules
Which map does Natchland test server run?
The game generates the procedural map on Natchland test server.
What are the rules and settings on Natchland test server?
A gather rate is not given in the name Natchland test server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Natchland test server run?
Rust network protocol 2633 and build 165217 is the build Natchland test server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Natchland test server online, and how reliable is it?
Natchland test server is down just now; the last sighting was 27 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 29 September 2026.
Where is Natchland test server located?
No region is published by Natchland test server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 84.71.222.97:28015.
Tags
Which Rust Heatmap lists and filters include Natchland test server?
The Rust Heatmap lists that Natchland test server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Natchland test server mean?
The game's server browser reads the tags Natchland test server publishes: gmrust (Game mode): Survival in the standard Rust form; mp25 (Max players): This server has 25 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Natchland test server?
Enter client.connect 84.71.222.97:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.