Rust HeatmapInfrared · players
IR live Players95,790 Servers11,874 Warm4,087 Fresh wipes · 3h160 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Wizla's Test Server

Offline 84.67.167.117:28015 checked 18d ago

moddedcarbon
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,876
rank
top 72%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:14 UTC18d ago 1 – running 0
Sun 20 Sep, 22:56 UTC36d ago 1 held half 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
211 / 999
73 / 999
35 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
14 / 100
20 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 22 on average
48 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Wizla's Test Server?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Wizla's Test Server?

Its rhythm cannot yet be told: too few of Wizla's Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 18 days 18 hours ago.

Population

How busy is Wizla's Test Server?

Wizla's Test Server went quiet 18 days 16 hours ago and is offline right now.

How does Wizla's Test Server rank against other Rust servers?

Ranked #15,876 on seven-day player hours, Wizla's Test Server is in the top 72% of all ranked servers.

Map and rules

What are the rules and settings on Wizla's Test Server?

The name Wizla's Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs build & creative, building in a sandbox, with no gathering. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Wizla's Test Server run?

Rust network protocol 2634 and build 167231 is the build Wizla's Test Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Wizla's Test Server online, and how reliable is it?

Offline at the moment: Wizla's Test Server was last seen 18 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.

Where is Wizla's Test Server located?

Nothing about a region comes from Wizla's Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 84.67.167.117:28015.

Tags

Which Rust Heatmap lists and filters include Wizla's Test Server?

The Rust Heatmap lists that Wizla's Test Server fits are: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Wizla's Test Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags Wizla's Test Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Wizla's Test Server?

Press F1 in Rust to open the console, then enter client.connect 84.67.167.117:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167231
Build This build is 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^c
Creative Build what you like with no gathering, in this creative sandbox.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.