Wizla's Test Server
Offline 84.67.167.117:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:14 UTC18d ago | 1° | – | running | 0 |
| Sun 20 Sep, 22:56 UTC36d ago | 1° | held half | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Wizla's Test Server?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on Wizla's Test Server?
Its rhythm cannot yet be told: too few of Wizla's Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 18 days 18 hours ago.
Population
How busy is Wizla's Test Server?
Wizla's Test Server went quiet 18 days 16 hours ago and is offline right now.
How does Wizla's Test Server rank against other Rust servers?
Ranked #15,876 on seven-day player hours, Wizla's Test Server is in the top 72% of all ranked servers.
Map and rules
What are the rules and settings on Wizla's Test Server?
The name Wizla's Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs build & creative, building in a sandbox, with no gathering. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does Wizla's Test Server run?
Rust network protocol 2634 and build 167231 is the build Wizla's Test Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Wizla's Test Server online, and how reliable is it?
Offline at the moment: Wizla's Test Server was last seen 18 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.
Where is Wizla's Test Server located?
Nothing about a region comes from Wizla's Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 84.67.167.117:28015.
Tags
Which Rust Heatmap lists and filters include Wizla's Test Server?
The Rust Heatmap lists that Wizla's Test Server fits are: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Wizla's Test Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags Wizla's Test Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Wizla's Test Server?
Press F1 in Rust to open the console, then enter client.connect 84.67.167.117:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.