Rust HeatmapInfrared · players
IR live Players72,496 Servers11,811 Warm3,745 Fresh wipes · 3h138 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

LOCAL TEST SERVER

Offline 84.40.239.96:28055 checked 34d ago

moddedcarbon
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,933
rank
top 64%
34d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
117 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
119 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
113 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
35 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on LOCAL TEST SERVER?

Its rhythm cannot yet be told: too few of LOCAL TEST SERVER's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 34 days 5 hours ago the server made the world it is on now.

Population

How busy is LOCAL TEST SERVER?

LOCAL TEST SERVER went quiet 34 days 5 hours ago and is offline right now.

How does LOCAL TEST SERVER rank against other Rust servers?

The top 64% of ranked servers includes LOCAL TEST SERVER, at #13,933 for player hours over the last seven days.

Settings and rules

Which map does LOCAL TEST SERVER run?

LOCAL TEST SERVER runs a procedural map, which the game generates.

What are the rules and settings on LOCAL TEST SERVER?

A gather rate is not given in the name LOCAL TEST SERVER. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does LOCAL TEST SERVER run?

Rust network protocol 2633 and build 165367 is the build LOCAL TEST SERVER runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is LOCAL TEST SERVER online, and how reliable is it?

Offline at the moment: LOCAL TEST SERVER was last seen 34 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 23 September 2026.

Where is LOCAL TEST SERVER located?

No region is published by LOCAL TEST SERVER. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 84.40.239.96:28055.

Tags

Which Rust Heatmap lists and filters include LOCAL TEST SERVER?

These Rust Heatmap lists include LOCAL TEST SERVER: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on LOCAL TEST SERVER mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165367 (Build): Build 165367; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags LOCAL TEST SERVER publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join LOCAL TEST SERVER?

Press F1 in Rust to open the console, then enter client.connect 84.40.239.96:28055. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165367,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165367
Build Build 165367.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.