Poono I
Offline 84.195.51.237:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Poono I?
Its rhythm cannot yet be told: too few of Poono I's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days 6 hours ago.
Player counts
How busy is Poono I?
Last seen 19 days 6 hours ago, Poono I is offline at the moment.
How does Poono I rank against other Rust servers?
Ranked #13,604 on seven-day player hours, Poono I is in the top 61% of all ranked servers.
Map and rules
What are the rules and settings on Poono I?
A gather rate is not given in the name Poono I. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Poono I run?
Rust network protocol 2634 and build 167398 is the build Poono I runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Poono I online, and how reliable is it?
Offline at the moment: Poono I was last seen 19 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 7 October 2026.
Where is Poono I located?
A region is not published for Poono I. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 84.195.51.237:28015.
Tags
Which Rust Heatmap lists and filters include Poono I?
These Rust Heatmap lists include Poono I: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Poono I mean?
The game's server browser reads the tags Poono I publishes: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Poono I?
Enter client.connect 84.195.51.237:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.