a
Online 84.192.29.199:28014 checked 3h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:11 UTC4d ago | 1° | – | running | 0 |
| Fri 9 Oct, 14:00 UTC19d ago | 1° | halved by day 6 | 14.5 days | 0 |
| Thu 8 Oct, 22:39 UTC19d ago | 1° | – | 0.6 days | 0 |
| Wed 30 Sep, 14:27 UTC28d ago | 1° | halved by day 2 | 8.3 days | 0 |
| Tue 29 Sep, 18:26 UTC29d ago | 1° | – | 0.8 days | 0 |
| Fri 25 Sep, 16:56 UTC33d ago | 1° | halved by day 1 | 4.1 days | 0 |
| Thu 24 Sep, 15:08 UTC34d ago | 1° | – | 1.1 days | 1 |
| Wed 23 Sep, 23:01 UTC34d ago | 1° | – | 0.7 days | 1 |
| Tue 22 Sep, 19:37 UTC36d ago | 1° | – | 1.1 days | 1 |
| Mon 21 Sep, 17:03 UTC37d ago | 1° | – | 1.1 days | 0 |
| Sat 19 Sep, 04:17 UTC39d ago | 1° | held half | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on a?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on a?
There is no next wipe to predict on a, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 4 days 18 hours ago.
Player counts
How busy is a?
a currently has 0 of its 100 slots filled. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
How does a rank against other Rust servers?
Ranked #7,298 on seven-day player hours, a is in the top 33% of all ranked servers.
Rules and settings
What are the rules and settings on a?
No gather rate appears in the name a. A maximum of 100 players is allowed per group. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does a run?
The build on a is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is a online, and how reliable is it?
Right now a shows as online. 128 of 168 hours up over the last 7 full days, which is 76%. Rust Heatmap has had it on record since 13 September 2026.
Where is a located?
No region is published by a. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 84.192.29.199:28014.
Lists and filters
Which Rust Heatmap lists and filters include a?
These Rust Heatmap lists include a: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on a mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts100 (Group limit): Teams cap at 100; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags a publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join a?
To join by console, open it with F1 in Rust and enter client.connect 84.192.29.199:28014. Or press Launch Rust on this page, which connects you through Steam.