Ricky's Test Server
Offline 84.135.40.166:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:36 UTC24d ago | 1° | – | running | 1 |
| Sat 3 Oct, 00:29 UTC25d ago | 1° | – | 0.8 days | 0 |
| Wed 23 Sep, 00:27 UTC35d ago | 0° | – | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Ricky's Test Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Ricky's Test Server?
Wipes come at irregular times on Ricky's Test Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 8 hours ago.
Player counts
How busy is Ricky's Test Server?
Last seen 24 days 7 hours ago, Ricky's Test Server is offline at the moment.
How does Ricky's Test Server rank against other Rust servers?
Player hours over seven days put Ricky's Test Server at #13,911, in the top 61% of ranked servers.
Map and rules
What are the rules and settings on Ricky's Test Server?
The name Ricky's Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Ricky's Test Server run?
The build on Ricky's Test Server is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Ricky's Test Server online, and how reliable is it?
Last seen 24 days 7 hours ago, Ricky's Test Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 22 September 2026.
Where is Ricky's Test Server located?
A region is not published for Ricky's Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 84.135.40.166:28015.
Lists and filters
Which Rust Heatmap lists and filters include Ricky's Test Server?
The Rust Heatmap lists that Ricky's Test Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Ricky's Test Server mean?
The game's server browser reads the tags Ricky's Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Ricky's Test Server?
Press F1 in Rust to open the console, then enter client.connect 84.135.40.166:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.