RustWerk | LOCAL TEST
Offline 84.115.215.17:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, and #490 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 00:10 UTC32d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustWerk | LOCAL TEST?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustWerk | LOCAL TEST?
RustWerk | LOCAL TEST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 32 days 19 hours ago the server made the world it is on now.
Player counts
How busy is RustWerk | LOCAL TEST?
The last time RustWerk | LOCAL TEST was seen was 29 days 22 hours ago, and it is offline now.
How does RustWerk | LOCAL TEST rank against other Rust servers?
Ranked #16,850 on seven-day player hours, RustWerk | LOCAL TEST is in the top 71% of all ranked servers. The trio group puts it at #490.
Map and rules
Which map does RustWerk | LOCAL TEST run?
RustWerk | LOCAL TEST runs a procedural map, which the game generates.
What are the rules and settings on RustWerk | LOCAL TEST?
No gather rate appears in the name RustWerk | LOCAL TEST. A group can have at most 3 players (trio). The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RustWerk | LOCAL TEST run?
Rust network protocol 2633 and build 165217 is the build RustWerk | LOCAL TEST runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustWerk | LOCAL TEST online, and how reliable is it?
RustWerk | LOCAL TEST is down just now; the last sighting was 29 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 27 September 2026.
Where is RustWerk | LOCAL TEST located?
A region is not published for RustWerk | LOCAL TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 84.115.215.17:28015.
Tags
Which Rust Heatmap lists and filters include RustWerk | LOCAL TEST?
Trio Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that RustWerk | LOCAL TEST fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio brings it up.
What do the server tags on RustWerk | LOCAL TEST mean?
These are the tags RustWerk | LOCAL TEST publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts3 (Group limit): The team limit is 3; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustWerk | LOCAL TEST?
Enter client.connect 84.115.215.17:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.