Sunset City
Offline 83.81.193.55:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Sunset City?
Sunset City has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 44 days 23 hours ago.
Player counts
How busy is Sunset City?
Last seen 43 days 21 hours ago, Sunset City is offline at the moment.
How does Sunset City rank against other Rust servers?
Player hours over seven days put Sunset City at #15,049, in the top – of ranked servers.
Rules and settings
Which map does Sunset City run?
The game generates the procedural map on Sunset City.
What are the rules and settings on Sunset City?
No gather rate appears in the name Sunset City. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Sunset City run?
The build on Sunset City is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Sunset City online, and how reliable is it?
Offline at the moment: Sunset City was last seen 43 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Sunset City located?
Nothing about a region comes from Sunset City. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 83.81.193.55:28015.
Lists and filters
Which Rust Heatmap lists and filters include Sunset City?
Modded Rust servers, by live population are the Rust Heatmap lists that Sunset City fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Sunset City mean?
These are the tags Sunset City publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Sunset City?
Enter client.connect 83.81.193.55:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.