[ESP][PVE] TEST - PACIFIC WORLD
Offline 83.61.175.53:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 10:10 UTC44d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [ESP][PVE] TEST - PACIFIC WORLD?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [ESP][PVE] TEST - PACIFIC WORLD?
[ESP][PVE] TEST - PACIFIC WORLD has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 44 days 8 hours ago.
Player counts
How busy is [ESP][PVE] TEST - PACIFIC WORLD?
Last seen 44 days 7 hours ago, [ESP][PVE] TEST - PACIFIC WORLD is offline at the moment.
How does [ESP][PVE] TEST - PACIFIC WORLD rank against other Rust servers?
Player hours over seven days put [ESP][PVE] TEST - PACIFIC WORLD at #12,909, in the top – of ranked servers.
Settings and rules
What are the rules and settings on [ESP][PVE] TEST - PACIFIC WORLD?
A gather rate is not given in the name [ESP][PVE] TEST - PACIFIC WORLD. 16 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [ESP][PVE] TEST - PACIFIC WORLD run?
Rust network protocol 2633 and build 163794 on Windows is what [ESP][PVE] TEST - PACIFIC WORLD runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [ESP][PVE] TEST - PACIFIC WORLD online, and how reliable is it?
Offline at the moment: [ESP][PVE] TEST - PACIFIC WORLD was last seen 44 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [ESP][PVE] TEST - PACIFIC WORLD located?
Nothing about a region comes from [ESP][PVE] TEST - PACIFIC WORLD. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 83.61.175.53:28015.
Lists and filters
Which Rust Heatmap lists and filters include [ESP][PVE] TEST - PACIFIC WORLD?
The Rust Heatmap lists that [ESP][PVE] TEST - PACIFIC WORLD fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on [ESP][PVE] TEST - PACIFIC WORLD mean?
The game's server browser reads the tags [ESP][PVE] TEST - PACIFIC WORLD publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts16 (Group limit): The team limit is 16; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [ESP][PVE] TEST - PACIFIC WORLD?
To join by console, open it with F1 in Rust and enter client.connect 83.61.175.53:28015. Or press Launch Rust on this page, which connects you through Steam.