Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h82 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

[ESP][PVE] TEST - PACIFIC WORLD

Offline 83.61.175.53:28015 checked 44d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,909
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 44d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 10:10 UTC44d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [ESP][PVE] TEST - PACIFIC WORLD?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [ESP][PVE] TEST - PACIFIC WORLD?

[ESP][PVE] TEST - PACIFIC WORLD has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 44 days 8 hours ago.

Player counts

How busy is [ESP][PVE] TEST - PACIFIC WORLD?

Last seen 44 days 7 hours ago, [ESP][PVE] TEST - PACIFIC WORLD is offline at the moment.

How does [ESP][PVE] TEST - PACIFIC WORLD rank against other Rust servers?

Player hours over seven days put [ESP][PVE] TEST - PACIFIC WORLD at #12,909, in the top – of ranked servers.

Settings and rules

What are the rules and settings on [ESP][PVE] TEST - PACIFIC WORLD?

A gather rate is not given in the name [ESP][PVE] TEST - PACIFIC WORLD. 16 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [ESP][PVE] TEST - PACIFIC WORLD run?

Rust network protocol 2633 and build 163794 on Windows is what [ESP][PVE] TEST - PACIFIC WORLD runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [ESP][PVE] TEST - PACIFIC WORLD online, and how reliable is it?

Offline at the moment: [ESP][PVE] TEST - PACIFIC WORLD was last seen 44 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [ESP][PVE] TEST - PACIFIC WORLD located?

Nothing about a region comes from [ESP][PVE] TEST - PACIFIC WORLD. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 83.61.175.53:28015.

Lists and filters

Which Rust Heatmap lists and filters include [ESP][PVE] TEST - PACIFIC WORLD?

The Rust Heatmap lists that [ESP][PVE] TEST - PACIFIC WORLD fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on [ESP][PVE] TEST - PACIFIC WORLD mean?

The game's server browser reads the tags [ESP][PVE] TEST - PACIFIC WORLD publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts16 (Group limit): The team limit is 16; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [ESP][PVE] TEST - PACIFIC WORLD?

To join by console, open it with F1 in Rust and enter client.connect 83.61.175.53:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts16
Group limit The team limit is 16.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build The game build here is 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.