Oxide Self-Built Test
Offline 83.228.144.254:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Oxide Self-Built Test?
Its rhythm cannot yet be told: too few of Oxide Self-Built Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 43 days 16 hours ago.
Player counts
How busy is Oxide Self-Built Test?
Last seen 43 days 16 hours ago, Oxide Self-Built Test is offline at the moment.
How does Oxide Self-Built Test rank against other Rust servers?
Player hours over seven days put Oxide Self-Built Test at #15,468, in the top – of ranked servers.
Rules and settings
Which map does Oxide Self-Built Test run?
The game generates the procedural map on Oxide Self-Built Test.
What are the rules and settings on Oxide Self-Built Test?
No gather rate appears in the name Oxide Self-Built Test. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Oxide Self-Built Test run?
Rust network protocol 2633 and build 163794 is the build Oxide Self-Built Test runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Oxide Self-Built Test online, and how reliable is it?
Oxide Self-Built Test is down just now; the last sighting was 43 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 September 2026.
Where is Oxide Self-Built Test located?
A region is not published for Oxide Self-Built Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 83.228.144.254:28015.
Lists and filters
Which Rust Heatmap lists and filters include Oxide Self-Built Test?
These Rust Heatmap lists include Oxide Self-Built Test: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Oxide Self-Built Test mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Oxide Self-Built Test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Oxide Self-Built Test?
Press F1 in Rust to open the console, then enter client.connect 83.228.144.254:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.