Rust MMO - Dev Server
Offline 83.200.191.56:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 04:36 UTC31d ago | 1° | – | running | 0 |
| Sat 26 Sep, 08:49 UTC32d ago | 1° | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust MMO - Dev Server?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Rust MMO - Dev Server?
Its rhythm cannot yet be told: too few of Rust MMO - Dev Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days 18 hours ago.
Player counts
How busy is Rust MMO - Dev Server?
Last seen 30 days 12 hours ago, Rust MMO - Dev Server is offline at the moment.
How does Rust MMO - Dev Server rank against other Rust servers?
The top 61% of ranked servers includes Rust MMO - Dev Server, at #14,544 for player hours over the last seven days.
Map and rules
Which map does Rust MMO - Dev Server run?
A procedural map, generated by the game, runs on Rust MMO - Dev Server.
What are the rules and settings on Rust MMO - Dev Server?
No gather rate appears in the name Rust MMO - Dev Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Rust MMO - Dev Server run?
Rust network protocol 2633 and build 164530 is the build Rust MMO - Dev Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Rust MMO - Dev Server online, and how reliable is it?
Offline at the moment: Rust MMO - Dev Server was last seen 30 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 22 September 2026.
Where is Rust MMO - Dev Server located?
No region is published by Rust MMO - Dev Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 83.200.191.56:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Rust MMO - Dev Server?
These Rust Heatmap lists include Rust MMO - Dev Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Rust MMO - Dev Server mean?
The game's server browser reads the tags Rust MMO - Dev Server publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust MMO - Dev Server?
Press F1 in Rust to open the console, then enter client.connect 83.200.191.56:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.