Local RaidLab (flat, public build)
Offline 83.190.130.89:28025 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 04:49 UTC9d ago | 0° | – | running | 0 |
| Sun 18 Oct, 15:11 UTC9d ago | 0° | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Local RaidLab (flat, public build)?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Local RaidLab (flat, public build)?
Its rhythm cannot yet be told: too few of Local RaidLab (flat, public build)'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 9 days 4 hours ago.
Population
How busy is Local RaidLab (flat, public build)?
The last time Local RaidLab (flat, public build) was seen was 4 days 20 hours ago, and it is offline now. A seven-day average of 0 players.
How does Local RaidLab (flat, public build) rank against other Rust servers?
Ranked #15,396 on seven-day player hours, Local RaidLab (flat, public build) is in the top 69% of all ranked servers.
Map and rules
What are the rules and settings on Local RaidLab (flat, public build)?
A gather rate is not given in the name Local RaidLab (flat, public build). Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Local RaidLab (flat, public build) run?
Rust network protocol 2634 and build 167781 is the build Local RaidLab (flat, public build) runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Local RaidLab (flat, public build) online, and how reliable is it?
Local RaidLab (flat, public build) is down just now; the last sighting was 4 days 20 hours ago. 24 of 168 hours up over the last 7 full days, which is 14%. Rust Heatmap has had it on record since 4 October 2026.
Where is Local RaidLab (flat, public build) located?
A region is not published for Local RaidLab (flat, public build). Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 83.190.130.89:28025.
Lists and filters
Which Rust Heatmap lists and filters include Local RaidLab (flat, public build)?
The Rust Heatmap lists that Local RaidLab (flat, public build) fits are: Rust build servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local RaidLab (flat, public build) mean?
The game's server browser reads the tags Local RaidLab (flat, public build) publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Local RaidLab (flat, public build)?
Press F1 in Rust to open the console, then enter client.connect 83.190.130.89:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.