Cocolino
Offline 83.175.150.174:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Cocolino?
The record of Cocolino's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 55 days 1 hours ago the server made the world it is on now.
Player counts
How busy is Cocolino?
Cocolino went quiet 30 days ago and is offline right now.
How does Cocolino rank against other Rust servers?
The top 61% of ranked servers includes Cocolino, at #14,557 for player hours over the last seven days.
Rules and settings
Which map does Cocolino run?
The game generates the procedural map on Cocolino.
What are the rules and settings on Cocolino?
No gather rate appears in the name Cocolino. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Cocolino run?
Rust network protocol 2633 and build 162929 is the build Cocolino runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Cocolino online, and how reliable is it?
Offline at the moment: Cocolino was last seen 30 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Cocolino located?
A region is not published for Cocolino. Rust Heatmap shows the location a server states. It does not look up the machine's location. 83.175.150.174:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Cocolino?
The Rust Heatmap lists that Cocolino fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Cocolino mean?
The game's server browser reads the tags Cocolino publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Cocolino?
Enter client.connect 83.175.150.174:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.