Jonsnet Private Server
Offline 83.150.19.242:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:52 UTC18d ago | 1° | – | running | 1 |
| Mon 5 Oct, 11:02 UTC23d ago | 1° | held half | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Jonsnet Private Server?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Jonsnet Private Server?
The record of Jonsnet Private Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 18 days 6 hours ago the server made the world it is on now.
Population
How busy is Jonsnet Private Server?
Jonsnet Private Server went quiet 5 days 6 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1.
How does Jonsnet Private Server rank against other Rust servers?
The top 40% of ranked servers includes Jonsnet Private Server, at #8,780 for player hours over the last seven days.
Settings and rules
Which map does Jonsnet Private Server run?
Jonsnet Private Server runs a procedural map, which the game generates.
What are the rules and settings on Jonsnet Private Server?
A gather rate is not given in the name Jonsnet Private Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does Jonsnet Private Server run?
Rust network protocol 2635 and build 168909 on Windows is what Jonsnet Private Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Jonsnet Private Server online, and how reliable is it?
Jonsnet Private Server is down just now; the last sighting was 5 days 6 hours ago. 9 of 168 hours up over the last 7 full days, which is 5%. It first appears in Rust Heatmap records on 5 October 2026.
Where is Jonsnet Private Server located?
Nothing about a region comes from Jonsnet Private Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 83.150.19.242:28015.
Lists and filters
Which Rust Heatmap lists and filters include Jonsnet Private Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Jonsnet Private Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Jonsnet Private Server mean?
The game's server browser reads the tags Jonsnet Private Server publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Jonsnet Private Server?
Enter client.connect 83.150.19.242:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.