Rust HeatmapInfrared · players
IR live Players61,057 Servers11,704 Warm3,258 Fresh wipes · 3h178 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

TEST SERVER

Offline 82.67.108.110:28025 checked 21d ago

moddedcarbon
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,865
rank
top 67%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:14 UTC25d ago 1 – running 0
Fri 2 Oct, 08:55 UTC27d ago 1 – 2.3 days 0
Thu 1 Oct, 18:25 UTC FW28d ago 1 – 0.6 days 1
Thu 24 Sep, 14:07 UTC35d ago 1 – 7.2 days 0
Tue 22 Sep, 11:10 UTC37d ago 1 – 2.1 days 0
Tue 15 Sep, 16:39 UTC44d ago 1 halved by day 3 6.8 days 0
Sun 13 Sep, 18:15 UTC46d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
18 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
195 / 215

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on TEST SERVER?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on TEST SERVER?

There is no next wipe to predict on TEST SERVER, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 7 hours ago the server made the world it is on now.

Population

How busy is TEST SERVER?

The last time TEST SERVER was seen was 21 days 3 hours ago, and it is offline now.

How does TEST SERVER rank against other Rust servers?

Player hours over seven days put TEST SERVER at #14,865, in the top 67% of ranked servers.

Rules and settings

Which map does TEST SERVER run?

A procedural map, generated by the game, runs on TEST SERVER.

What are the rules and settings on TEST SERVER?

The name TEST SERVER does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does TEST SERVER run?

Rust network protocol 2634 and build 167231 is the build TEST SERVER runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is TEST SERVER online, and how reliable is it?

Last seen 21 days 3 hours ago, TEST SERVER is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is TEST SERVER located?

No region is published by TEST SERVER. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 82.67.108.110:28025 is its address.

Lists and filters

Which Rust Heatmap lists and filters include TEST SERVER?

These Rust Heatmap lists include TEST SERVER: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on TEST SERVER mean?

These are the tags TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join TEST SERVER?

Enter client.connect 82.67.108.110:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167231
Build The game build here is 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.