Rust HeatmapInfrared · players
IR live Players64,938 Servers11,790 Warm3,582 Fresh wipes · 3h124 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

lab-server

Online 82.43.227.248:28015 checked 9m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 23:00flare: a wipe in that hourWed 20:00
0
7-day average
peak –
#15,339
rank
top 69%
214d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
88 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
91 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
76 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
16 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on lab-server?

Its rhythm cannot yet be told: too few of lab-server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 214 days 8 hours ago.

Population

How busy is lab-server?

Of 10 slots on lab-server, 0 are in use right now. A seven-day average of 0 players.

How does lab-server rank against other Rust servers?

Ranked #15,339 on seven-day player hours, lab-server is in the top 69% of all ranked servers.

Map and rules

Which map does lab-server run?

A procedural map, generated by the game, runs on lab-server.

What are the rules and settings on lab-server?

The name lab-server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does lab-server run?

Rust network protocol 2622 and build 146875 is the build lab-server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is lab-server online, and how reliable is it?

Online now: lab-server. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is lab-server located?

The region code is us4, and lab-server publishes no region. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 82.43.227.248:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include lab-server?

These Rust Heatmap lists include lab-server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on lab-server mean?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2622 (Protocol): The server runs game protocol 2622, so your game has to match it; cs146875 (Build): Build 146875; ptrak (Networking): Standard game networking here, which is RakNet; $rus4 (Region code): Region code: us4; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags lab-server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join lab-server?

Enter client.connect 82.43.227.248:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$rus4,v2622,gmvanilla,cs146875,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2622
Protocol The server runs game protocol 2622, so your game has to match it.
cs146875
Build Build 146875.
ptrak
Networking Standard game networking here, which is RakNet.
$rus4
Region code Region code: us4.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.