carbon-compile-check
Offline 82.4.76.169:28115 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on carbon-compile-check?
The record of carbon-compile-check's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 47 hours ago.
Player counts
How busy is carbon-compile-check?
The last time carbon-compile-check was seen was 47 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does carbon-compile-check rank against other Rust servers?
Player hours over seven days put carbon-compile-check at #15,411, in the top 69% of ranked servers.
Rules and settings
Which map does carbon-compile-check run?
A procedural map, generated by the game, runs on carbon-compile-check.
What are the rules and settings on carbon-compile-check?
The name carbon-compile-check does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does carbon-compile-check run?
The build on carbon-compile-check is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is carbon-compile-check online, and how reliable is it?
carbon-compile-check is down just now; the last sighting was 47 hours ago. It was up 0 of 24 hours in the last 1 full day, or 0% of the time. Rust Heatmap has had it on record since 26 October 2026.
Where is carbon-compile-check located?
Nothing about a region comes from carbon-compile-check. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 82.4.76.169:28115 is its address.
Tags
Which Rust Heatmap lists and filters include carbon-compile-check?
Modded Rust servers, by live population are the Rust Heatmap lists that carbon-compile-check fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on carbon-compile-check mean?
These are the tags carbon-compile-check publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join carbon-compile-check?
Press F1 in Rust to open the console, then enter client.connect 82.4.76.169:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.