Shane Test
Offline 82.35.171.159:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:44 UTC3d ago | 1° | – | running | 1 |
| Sat 24 Oct, 23:52 UTC4d ago | 1° | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Shane Test?
At their busiest, its recent wipes averaged 1 players. 2 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Shane Test?
The record of Shane Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 15 hours ago.
Player counts
How busy is Shane Test?
Shane Test went quiet 3 days 7 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1.
How does Shane Test rank against other Rust servers?
Ranked #10,506 on seven-day player hours, Shane Test is in the top 47% of all ranked servers.
Settings and rules
Which map does Shane Test run?
The game generates the procedural map on Shane Test.
What are the rules and settings on Shane Test?
A gather rate is not given in the name Shane Test. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Shane Test run?
Rust network protocol 2635 and build 168909 on Windows is what Shane Test runs. To join, your game must match the protocol; Steam handles the update.
Is Shane Test online, and how reliable is it?
Last seen 3 days 7 hours ago, Shane Test is offline right now. 7 of 168 hours up over the last 7 full days, which is 4%. It first appears in Rust Heatmap records on 3 October 2026.
Where is Shane Test located?
Nothing about a region comes from Shane Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 82.35.171.159:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Shane Test?
These Rust Heatmap lists include Shane Test: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Shane Test mean?
The game's server browser reads the tags Shane Test publishes: gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Shane Test?
To join by console, open it with F1 in Rust and enter client.connect 82.35.171.159:28015. Or press Launch Rust on this page, which connects you through Steam.