server
Offline 82.28.245.58:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:09 UTC14d ago | 1° | – | running | 0 |
| Tue 29 Sep, 22:35 UTC28d ago | 0° | – | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on server?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on server?
Wipes on server follow this rhythm: every other Tuesday at 21:09 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 14 days 13 hours ago.
Player counts
How busy is server?
The last time server was seen was 2 days 22 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1.
How does server rank against other Rust servers?
The top 54% of ranked servers includes server, at #11,968 for player hours over the last seven days.
Map and rules
What are the rules and settings on server?
The name server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does server run?
Rust network protocol 2635 and build 168909 is the build server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is server online, and how reliable is it?
Offline at the moment: server was last seen 2 days 22 hours ago. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. It first appears in Rust Heatmap records on 26 September 2026.
Where is server located?
Nothing about a region comes from server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 82.28.245.58:28015.
Lists and filters
Which Rust Heatmap lists and filters include server?
These Rust Heatmap lists include server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join server?
Press F1 in Rust to open the console, then enter client.connect 82.28.245.58:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.