P.I.P Test Server
Offline 82.21.2.6:10274 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on P.I.P Test Server?
The record of P.I.P Test Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 54 days 17 hours ago the server made the world it is on now.
Player counts
How busy is P.I.P Test Server?
The last time P.I.P Test Server was seen was 43 days 22 hours ago, and it is offline now.
How does P.I.P Test Server rank against other Rust servers?
Ranked #15,021 on seven-day player hours, P.I.P Test Server is in the top – of all ranked servers.
Map and rules
What are the rules and settings on P.I.P Test Server?
The name P.I.P Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does P.I.P Test Server run?
The build on P.I.P Test Server is Rust network protocol 2633 and build 163794, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is P.I.P Test Server online, and how reliable is it?
P.I.P Test Server is down just now; the last sighting was 43 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is P.I.P Test Server located?
No region is published by P.I.P Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 82.21.2.6:10274.
Tags
Which Rust Heatmap lists and filters include P.I.P Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that P.I.P Test Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on P.I.P Test Server mean?
The game's server browser reads the tags P.I.P Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join P.I.P Test Server?
Enter client.connect 82.21.2.6:10274 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.