Rust PvE LoVeServer
Online 82.21.2.15:10289 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:20 UTC27d ago | 57° | – | running | 1 |
| Thu 1 Oct, 20:14 UTC FW27d ago | 57° | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust PvE LoVeServer?
The average peak across its recent wipes is 57 players. 32 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Rust PvE LoVeServer?
The record of Rust PvE LoVeServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 6 hours ago the server made the world it is on now.
Population
How busy is Rust PvE LoVeServer?
The current population of Rust PvE LoVeServer is 15, against 80 slots. A seven-day average of 9 players, with a peak of 34. Look at 13:00 UTC for the last 48 hours: that hour averaged 25 players.
How does Rust PvE LoVeServer rank against other Rust servers?
Ranked #1,027 on seven-day player hours, Rust PvE LoVeServer is in the top 5% of all ranked servers.
Settings and rules
Which map does Rust PvE LoVeServer run?
A procedural map of size 5,000 with seed 1, generated by the game, runs on Rust PvE LoVeServer. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Rust PvE LoVeServer?
The name Rust PvE LoVeServer does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Rust PvE LoVeServer run?
Rust network protocol 2635 and build 168909 on Linux is what Rust PvE LoVeServer runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust PvE LoVeServer online, and how reliable is it?
Right now Rust PvE LoVeServer shows as online. The uptime it reports puts the last restart at about 26 minutes ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Rust PvE LoVeServer located?
A region is not published for Rust PvE LoVeServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 82.21.2.15:10289.
Does Rust PvE LoVeServer run smoothly?
Average server fps over the last 48 hours was 43; it never dropped below 10. The world held as many as 218,366 entities, buildings and deployables included. The highest memory use was 6,429 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Rust PvE LoVeServer?
The Rust Heatmap lists that Rust PvE LoVeServer fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10.
What do the server tags on Rust PvE LoVeServer mean?
gmrust (Game mode): Survival in the standard Rust form; mp80 (Max players): Slot count: 80; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Rust PvE LoVeServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rust PvE LoVeServer?
Enter client.connect 82.21.2.15:10289 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/d9KAwDeRAP.
