Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h42 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

LVSTestLabo

Online 82.21.2.12:10255 checked 2h ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 20:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 1
#15,035
rank
top 68%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 2h ago

Li2Players

AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

16.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8.5

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:04 UTC1d ago – – running 0
Mon 5 Oct, 10:03 UTC23d ago 3 halved by day 2 22 days 0
Thu 1 Oct, 19:49 UTC FW26d ago 0 – 3.6 days 0
Mon 14 Sep, 22:09 UTC43d ago 3 halved by day 15 16.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on LVSTestLabo?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 26 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 8.5 when it did not hold.

What is the wipe schedule on LVSTestLabo?

There is no next wipe to predict on LVSTestLabo, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 29 hours ago the server made the world it is on now.

Player counts

How busy is LVSTestLabo?

LVSTestLabo currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.

How does LVSTestLabo rank against other Rust servers?

Ranked #15,035 on seven-day player hours, LVSTestLabo is in the top 68% of all ranked servers.

Settings and rules

Which map does LVSTestLabo run?

A procedural map of size 3,000 with seed 1, generated by the game, runs on LVSTestLabo. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on LVSTestLabo?

The name LVSTestLabo does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does LVSTestLabo run?

Rust network protocol 2635 and build 168909 on Linux is what LVSTestLabo runs. To join, your game must match the protocol; Steam handles the update.

Is LVSTestLabo online, and how reliable is it?

Online now: LVSTestLabo. Its reported uptime dates the last restart to about 6 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is LVSTestLabo located?

A region is not published for LVSTestLabo. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 82.21.2.12:10255 is its address.

Does LVSTestLabo run smoothly?

It averaged 21 server fps over the last 48 hours, with a low of 10. Entities peaked at 57,294, counting buildings, deployables and all the rest of the world. At its peak it held 2,485 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include LVSTestLabo?

These Rust Heatmap lists include LVSTestLabo: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on LVSTestLabo mean?

The game's server browser reads the tags LVSTestLabo publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join LVSTestLabo?

To join by console, open it with F1 in Rust and enter client.connect 82.21.2.12:10255. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/d9KAwDeRAP.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.