Server name on in-game server list
Offline 82.208.112.67:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Server name on in-game server list?
Its rhythm cannot yet be told: too few of Server name on in-game server list's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 8 days 4 hours ago.
Player counts
How busy is Server name on in-game server list?
The last time Server name on in-game server list was seen was 8 days 3 hours ago, and it is offline now.
How does Server name on in-game server list rank against other Rust servers?
Ranked #15,385 on seven-day player hours, Server name on in-game server list is in the top 70% of all ranked servers.
Rules and settings
Which map does Server name on in-game server list run?
A procedural map, generated by the game, runs on Server name on in-game server list.
What are the rules and settings on Server name on in-game server list?
A gather rate is not given in the name Server name on in-game server list. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Server name on in-game server list run?
Rust network protocol 2634 and build 167781 on Windows is what Server name on in-game server list runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Server name on in-game server list online, and how reliable is it?
Offline at the moment: Server name on in-game server list was last seen 8 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 20 October 2026.
Where is Server name on in-game server list located?
A region is not published for Server name on in-game server list. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 82.208.112.67:28015.
Lists and filters
Which Rust Heatmap lists and filters include Server name on in-game server list?
Modded Rust servers, by live population are the Rust Heatmap lists that Server name on in-game server list fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Server name on in-game server list mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Server name on in-game server list publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Server name on in-game server list?
Enter client.connect 82.208.112.67:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.