nameserver
Offline 82.207.7.180:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:01 UTC2d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on nameserver?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 18 hours in.
What is the wipe schedule on nameserver?
The record of nameserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 8 hours ago the server made the world it is on now.
Player counts
How busy is nameserver?
The last time nameserver was seen was 37 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1. Look at 10:00 UTC for the last 48 hours: that hour averaged 0 players.
How does nameserver rank against other Rust servers?
The top 66% of ranked servers includes nameserver, at #14,566 for player hours over the last seven days.
Rules and settings
Which map does nameserver run?
The game generates the procedural map on nameserver.
What are the rules and settings on nameserver?
The name nameserver does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does nameserver run?
Rust network protocol 2635 and build 167781 is the build nameserver runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is nameserver online, and how reliable is it?
nameserver is down just now; the last sighting was 37 hours ago. It was up 6 of 168 hours across the last 7 full days, or 4% of the time. It first appears in Rust Heatmap records on 14 September 2026.
Where is nameserver located?
Nothing about a region comes from nameserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 82.207.7.180:28015.
Lists and filters
Which Rust Heatmap lists and filters include nameserver?
These Rust Heatmap lists include nameserver: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): This server has 15 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join nameserver?
Enter client.connect 82.207.7.180:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.