Rust HeatmapInfrared · players
IR live Players54,666 Servers11,743 Warm3,375 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Zark Rust Server | Custom & Active

Offline 82.205.49.236:28015 checked 1d ago

moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 14:00flare: a wipe in that hourTue 17:00
0
7-day average
peak –
#15,344
rank
top 69%
1d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeakWipe
0123414:0015:0016:0017:00Wiped Tue 27 Oct, 14:26 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040014:0015:0016:0017:00Wiped Tue 27 Oct, 14:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
55 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Zark Rust Server | Custom & Active?

The record of Zark Rust Server | Custom & Active's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 32 hours ago the server made the world it is on now.

Player counts

How busy is Zark Rust Server | Custom & Active?

Last seen 30 hours ago, Zark Rust Server | Custom & Active is offline at the moment. The average across the last seven days is 0 players.

How does Zark Rust Server | Custom & Active rank against other Rust servers?

Player hours over seven days put Zark Rust Server | Custom & Active at #15,344, in the top 69% of ranked servers.

Settings and rules

Which map does Zark Rust Server | Custom & Active run?

Zark Rust Server | Custom & Active runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Zark Rust Server | Custom & Active?

A gather rate is not given in the name Zark Rust Server | Custom & Active. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Zark Rust Server | Custom & Active run?

The build on Zark Rust Server | Custom & Active is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Zark Rust Server | Custom & Active online, and how reliable is it?

Zark Rust Server | Custom & Active is down just now; the last sighting was 30 hours ago. Its reported uptime dates the last restart to about 1 hours ago. It first appears in Rust Heatmap records on 27 October 2026.

Where is Zark Rust Server | Custom & Active located?

A region is not published for Zark Rust Server | Custom & Active. Rust Heatmap shows the location a server states. It does not look up the machine's location. 82.205.49.236:28015 is its address.

Does Zark Rust Server | Custom & Active run smoothly?

Average server fps over the last 48 hours was 183; it never dropped below 148. The world held as many as 65,388 entities, buildings and deployables included. At its peak it held 1,897 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Zark Rust Server | Custom & Active?

The Rust Heatmap lists that Zark Rust Server | Custom & Active fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Zark Rust Server | Custom & Active mean?

The game's server browser reads the tags Zark Rust Server | Custom & Active publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Zark Rust Server | Custom & Active?

Press F1 in Rust to open the console, then enter client.connect 82.205.49.236:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.