Dev server
Offline 82.194.25.20:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Dev server?
Dev server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 42 days 3 hours ago.
Population
How busy is Dev server?
The last time Dev server was seen was 42 days 3 hours ago, and it is offline now.
How does Dev server rank against other Rust servers?
Player hours over seven days put Dev server at #15,497, in the top – of ranked servers.
Settings and rules
Which map does Dev server run?
Dev server runs a procedural map, which the game generates.
What are the rules and settings on Dev server?
The name Dev server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Dev server run?
The build on Dev server is Rust network protocol 2633 and build 163794, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Dev server online, and how reliable is it?
Dev server is down just now; the last sighting was 42 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 September 2026.
Where is Dev server located?
No region is published by Dev server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 82.194.25.20:28015.
Lists and filters
Which Rust Heatmap lists and filters include Dev server?
These Rust Heatmap lists include Dev server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Dev server mean?
These are the tags Dev server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Dev server?
To join by console, open it with F1 in Rust and enter client.connect 82.194.25.20:28015. Or press Launch Rust on this page, which connects you through Steam.