Dev server
Offline 82.194.24.75:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 18:10 UTC43d ago | 0° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Dev server?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Dev server?
Its rhythm cannot yet be told: too few of Dev server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 43 days ago.
Population
How busy is Dev server?
The last time Dev server was seen was 43 days ago, and it is offline now.
How does Dev server rank against other Rust servers?
Ranked #15,419 on seven-day player hours, Dev server is in the top – of all ranked servers.
Settings and rules
What are the rules and settings on Dev server?
A gather rate is not given in the name Dev server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Dev server run?
Rust network protocol 2633 and build 163794 is the build Dev server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Dev server online, and how reliable is it?
Dev server is down just now; the last sighting was 43 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 September 2026.
Where is Dev server located?
A region is not published for Dev server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 82.194.24.75:28015.
Lists and filters
Which Rust Heatmap lists and filters include Dev server?
Modded Rust servers, by live population are the Rust Heatmap lists that Dev server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Dev server mean?
The game's server browser reads the tags Dev server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Dev server?
Enter client.connect 82.194.24.75:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.