deLincel - Rust Weekly | Wiped 4/12
Online 82.174.149.31:28022 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:43 UTC23d ago | 0° | – | running | 0 |
| Mon 14 Sep, 14:17 UTC43d ago | 1° | halved by day 2 | 20.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on deLincel - Rust Weekly | Wiped 4/12?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on deLincel - Rust Weekly | Wiped 4/12?
deLincel - Rust Weekly | Wiped 4/12 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 10 hours ago.
Player counts
How busy is deLincel - Rust Weekly | Wiped 4/12?
The current population of deLincel - Rust Weekly | Wiped 4/12 is 0, against 250 slots. A seven-day average of 0 players.
How does deLincel - Rust Weekly | Wiped 4/12 rank against other Rust servers?
Ranked #15,425 on seven-day player hours, deLincel - Rust Weekly | Wiped 4/12 is in the top 69% of all ranked servers.
Map and rules
Which map does deLincel - Rust Weekly | Wiped 4/12 run?
deLincel - Rust Weekly | Wiped 4/12 runs a procedural map of size 4,500 with seed 1057629265, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on deLincel - Rust Weekly | Wiped 4/12?
No gather rate appears in the name deLincel - Rust Weekly | Wiped 4/12. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does deLincel - Rust Weekly | Wiped 4/12 run?
Rust network protocol 2635 and build 168909 is the build deLincel - Rust Weekly | Wiped 4/12 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is deLincel - Rust Weekly | Wiped 4/12 online, and how reliable is it?
Online now: deLincel - Rust Weekly | Wiped 4/12. The uptime it reports puts the last restart at about 2 days 13 hours ago. 121 of 168 hours up over the last 7 full days, which is 72%. The first record of it on Rust Heatmap is 13 September 2026.
Where is deLincel - Rust Weekly | Wiped 4/12 located?
A region is not published for deLincel - Rust Weekly | Wiped 4/12. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 82.174.149.31:28022.
Does deLincel - Rust Weekly | Wiped 4/12 run smoothly?
It averaged 91 server fps over the last 48 hours, with a low of 31. Buildings, deployables and the rest of the world came to as much as 121,068 entities. The highest memory use was 3,980 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include deLincel - Rust Weekly | Wiped 4/12?
These Rust Heatmap lists include deLincel - Rust Weekly | Wiped 4/12: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on deLincel - Rust Weekly | Wiped 4/12 mean?
gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): Slot count: 250; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags deLincel - Rust Weekly | Wiped 4/12 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join deLincel - Rust Weekly | Wiped 4/12?
Enter client.connect 82.174.149.31:28022 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://www.delincel.com/.
