IndustrialCooking test
Offline 82.142.0.12:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on IndustrialCooking test?
Its rhythm cannot yet be told: too few of IndustrialCooking test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 17 days 17 hours ago.
Player counts
How busy is IndustrialCooking test?
Last seen 17 days 12 hours ago, IndustrialCooking test is offline at the moment.
How does IndustrialCooking test rank against other Rust servers?
Player hours over seven days put IndustrialCooking test at #13,623, in the top 62% of ranked servers.
Settings and rules
Which map does IndustrialCooking test run?
IndustrialCooking test runs a procedural map, which the game generates.
What are the rules and settings on IndustrialCooking test?
No gather rate appears in the name IndustrialCooking test. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does IndustrialCooking test run?
Rust network protocol 2634 and build 167398 on Windows is what IndustrialCooking test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is IndustrialCooking test online, and how reliable is it?
Offline at the moment: IndustrialCooking test was last seen 17 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 10 October 2026.
Where is IndustrialCooking test located?
A region is not published for IndustrialCooking test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 82.142.0.12:28015 is its address.
Tags
Which Rust Heatmap lists and filters include IndustrialCooking test?
Modded Rust servers, by live population are the Rust Heatmap lists that IndustrialCooking test fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on IndustrialCooking test mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags IndustrialCooking test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join IndustrialCooking test?
Enter client.connect 82.142.0.12:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.