myserver
Offline 82.115.47.238:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on myserver?
The record of myserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 48 days 22 hours ago.
Player counts
How busy is myserver?
The last time myserver was seen was 44 days 19 hours ago, and it is offline now.
How does myserver rank against other Rust servers?
Ranked #12,998 on seven-day player hours, myserver is in the top – of all ranked servers.
Map and rules
Which map does myserver run?
A procedural map, generated by the game, runs on myserver.
What are the rules and settings on myserver?
A gather rate is not given in the name myserver. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does myserver run?
Rust network protocol 2633 and build 163794 on Windows is what myserver runs. To join, your game must match the protocol; Steam handles the update.
Is myserver online, and how reliable is it?
Last seen 44 days 19 hours ago, myserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is myserver located?
Nothing about a region comes from myserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 82.115.47.238:28015.
Lists and filters
Which Rust Heatmap lists and filters include myserver?
The Rust Heatmap lists that myserver fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on myserver mean?
These are the tags myserver publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join myserver?
Enter client.connect 82.115.47.238:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.