Combat Local - Carbon Dev
Offline 82.115.42.123:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Combat Local - Carbon Dev?
Its rhythm cannot yet be told: too few of Combat Local - Carbon Dev's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 13 hours ago.
Player counts
How busy is Combat Local - Carbon Dev?
The last time Combat Local - Carbon Dev was seen was 4 days 7 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does Combat Local - Carbon Dev rank against other Rust servers?
The top 69% of ranked servers includes Combat Local - Carbon Dev, at #15,349 for player hours over the last seven days.
Map and rules
What are the rules and settings on Combat Local - Carbon Dev?
A gather rate is not given in the name Combat Local - Carbon Dev. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Combat Local - Carbon Dev run?
Rust network protocol 2635 and build 168909 is the build Combat Local - Carbon Dev runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Combat Local - Carbon Dev online, and how reliable is it?
Last seen 4 days 7 hours ago, Combat Local - Carbon Dev is offline right now. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. It first appears in Rust Heatmap records on 24 October 2026.
Where is Combat Local - Carbon Dev located?
Nothing about a region comes from Combat Local - Carbon Dev. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 82.115.42.123:28015.
Tags
Which Rust Heatmap lists and filters include Combat Local - Carbon Dev?
These Rust Heatmap lists include Combat Local - Carbon Dev: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Combat Local - Carbon Dev mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here are the tags Combat Local - Carbon Dev publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Combat Local - Carbon Dev?
Press F1 in Rust to open the console, then enter client.connect 82.115.42.123:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.