Rise of the Hunters - Test Server
Offline 81.99.210.156:28115 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rise of the Hunters - Test Server?
The record of Rise of the Hunters - Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 37 days 18 hours ago.
Player counts
How busy is Rise of the Hunters - Test Server?
The last time Rise of the Hunters - Test Server was seen was 37 days ago, and it is offline now.
How does Rise of the Hunters - Test Server rank against other Rust servers?
Ranked #13,871 on seven-day player hours, Rise of the Hunters - Test Server is in the top 60% of all ranked servers.
Rules and settings
Which map does Rise of the Hunters - Test Server run?
The game generates the procedural map on Rise of the Hunters - Test Server.
What are the rules and settings on Rise of the Hunters - Test Server?
No gather rate appears in the name Rise of the Hunters - Test Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Rise of the Hunters - Test Server run?
Rust network protocol 2633 and build 164530 on Windows is what Rise of the Hunters - Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rise of the Hunters - Test Server online, and how reliable is it?
Last seen 37 days ago, Rise of the Hunters - Test Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 21 September 2026.
Where is Rise of the Hunters - Test Server located?
No region is published by Rise of the Hunters - Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 81.99.210.156:28115.
Lists and filters
Which Rust Heatmap lists and filters include Rise of the Hunters - Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Rise of the Hunters - Test Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rise of the Hunters - Test Server mean?
These are the tags Rise of the Hunters - Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rise of the Hunters - Test Server?
Press F1 in Rust to open the console, then enter client.connect 81.99.210.156:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.