Rise of the Hunter
Offline 81.99.210.156:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:18 UTC FW27d ago | 2° | – | running | 0 |
| Mon 21 Sep, 07:42 UTC37d ago | 2° | held half | 10.5 days | 0 |
| Sun 20 Sep, 23:47 UTC38d ago | 2° | – | 0.3 days | 0 |
| Sun 20 Sep, 12:09 UTC38d ago | 2° | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rise of the Hunter?
Its recent wipes drew an average peak of 2 players. 47 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on Rise of the Hunter?
Wipes come at irregular times on Rise of the Hunter, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 6 hours ago the server made the world it is on now.
Population
How busy is Rise of the Hunter?
Rise of the Hunter went quiet 22 days 23 hours ago and is offline right now.
How does Rise of the Hunter rank against other Rust servers?
The top 71% of ranked servers includes Rise of the Hunter, at #15,956 for player hours over the last seven days.
Settings and rules
Which map does Rise of the Hunter run?
A procedural map, generated by the game, runs on Rise of the Hunter.
What are the rules and settings on Rise of the Hunter?
The name Rise of the Hunter does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Rise of the Hunter run?
Rust network protocol 2634 and build 166652 is the build Rise of the Hunter runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Rise of the Hunter online, and how reliable is it?
Offline at the moment: Rise of the Hunter was last seen 22 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 September 2026.
Where is Rise of the Hunter located?
No region is published by Rise of the Hunter. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 81.99.210.156:28015.
Lists and filters
Which Rust Heatmap lists and filters include Rise of the Hunter?
These Rust Heatmap lists include Rise of the Hunter: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Rise of the Hunter mean?
The game's server browser reads the tags Rise of the Hunter publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rise of the Hunter?
Press F1 in Rust to open the console, then enter client.connect 81.99.210.156:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.