Rust HeatmapInfrared · players
IR live Players95,048 Servers11,855 Warm4,044 Fresh wipes · 3h157 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

Local Carbon Plugin Dev

Offline 81.98.90.0:28015 checked 16d ago

moddedcarbon
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,849
rank
top 72%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:02 UTC16d ago 1 – running 1
Fri 2 Oct, 23:35 UTC24d ago 1 – 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
233 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
188 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
22 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
200 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
80 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Local Carbon Plugin Dev?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Local Carbon Plugin Dev?

Local Carbon Plugin Dev has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 16 days 18 hours ago the server made the world it is on now.

Population

How busy is Local Carbon Plugin Dev?

Local Carbon Plugin Dev went quiet 16 days 16 hours ago and is offline right now.

How does Local Carbon Plugin Dev rank against other Rust servers?

Player hours over seven days put Local Carbon Plugin Dev at #15,849, in the top 72% of ranked servers.

Settings and rules

Which map does Local Carbon Plugin Dev run?

Local Carbon Plugin Dev runs a procedural map, which the game generates.

What are the rules and settings on Local Carbon Plugin Dev?

No gather rate appears in the name Local Carbon Plugin Dev. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Local Carbon Plugin Dev run?

The build on Local Carbon Plugin Dev is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Local Carbon Plugin Dev online, and how reliable is it?

Offline at the moment: Local Carbon Plugin Dev was last seen 16 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 2 October 2026.

Where is Local Carbon Plugin Dev located?

No region is published by Local Carbon Plugin Dev. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 81.98.90.0:28015.

Lists and filters

Which Rust Heatmap lists and filters include Local Carbon Plugin Dev?

These Rust Heatmap lists include Local Carbon Plugin Dev: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Local Carbon Plugin Dev mean?

gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): The slot count is 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Local Carbon Plugin Dev publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Local Carbon Plugin Dev?

Press F1 in Rust to open the console, then enter client.connect 81.98.90.0:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players The slot count is 4.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.