CatDevblog 266 | x5
Offline 81.91.186.215:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 05:48 UTC19d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on CatDevblog 266 | x5?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on CatDevblog 266 | x5?
Its rhythm cannot yet be told: too few of CatDevblog 266 | x5's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 20 days 3 hours ago the server made the world it is on now.
Population
How busy is CatDevblog 266 | x5?
The last time CatDevblog 266 | x5 was seen was 18 days 3 hours ago, and it is offline now.
How does CatDevblog 266 | x5 rank against other Rust servers?
Ranked #13,637 on seven-day player hours, CatDevblog 266 | x5 is in the top 62% of all ranked servers.
Map and rules
Which map does CatDevblog 266 | x5 run?
The game generates the procedural map on CatDevblog 266 | x5.
What are the rules and settings on CatDevblog 266 | x5?
CatDevblog 266 | x5's name indicates a gather rate of 5x. No group limit is published. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does CatDevblog 266 | x5 run?
Rust network protocol 2388 and build 81925 is the build CatDevblog 266 | x5 runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is CatDevblog 266 | x5 online, and how reliable is it?
Last seen 18 days 3 hours ago, CatDevblog 266 | x5 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 9 October 2026.
Where is CatDevblog 266 | x5 located?
No region is published by CatDevblog 266 | x5. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 81.91.186.215:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include CatDevblog 266 | x5?
The Rust Heatmap lists that CatDevblog 266 | x5 fits are: 5x Rust servers, listed by population and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Gather rate: 5x.
What do the server tags on CatDevblog 266 | x5 mean?
The game's server browser reads the tags CatDevblog 266 | x5 publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; v2388 (Protocol): The server runs game protocol 2388, so your game has to match it; cs81925 (Build): The game build here is 81925; ptrak (Networking): The network layer is RakNet, the game's standard one; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Listed as Modded, since settings or plugins change the game; h1566a528 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join CatDevblog 266 | x5?
Press F1 in Rust to open the console, then enter client.connect 81.91.186.215:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.