Serveur Local Oxide Test
Offline 81.64.5.96:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:21 UTC15d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Serveur Local Oxide Test?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Serveur Local Oxide Test?
Serveur Local Oxide Test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 15 days 19 hours ago.
Population
How busy is Serveur Local Oxide Test?
Serveur Local Oxide Test went quiet 15 days 15 hours ago and is offline right now.
How does Serveur Local Oxide Test rank against other Rust servers?
Ranked #13,866 on seven-day player hours, Serveur Local Oxide Test is in the top 63% of all ranked servers.
Map and rules
Which map does Serveur Local Oxide Test run?
The game generates the procedural map on Serveur Local Oxide Test.
What are the rules and settings on Serveur Local Oxide Test?
A gather rate is not given in the name Serveur Local Oxide Test. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Serveur Local Oxide Test run?
Rust network protocol 2634 and build 167584 on Windows is what Serveur Local Oxide Test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Serveur Local Oxide Test online, and how reliable is it?
Offline at the moment: Serveur Local Oxide Test was last seen 15 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 11 October 2026.
Where is Serveur Local Oxide Test located?
A region is not published for Serveur Local Oxide Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 81.64.5.96:28015.
Lists and filters
Which Rust Heatmap lists and filters include Serveur Local Oxide Test?
Modded Rust servers, by live population are the Rust Heatmap lists that Serveur Local Oxide Test fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Serveur Local Oxide Test mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): The game build here is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Serveur Local Oxide Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Serveur Local Oxide Test?
Enter client.connect 81.64.5.96:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.