pllm-test-3
Offline 81.27.69.181:28315 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 06:33 UTC6d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on pllm-test-3?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on pllm-test-3?
pllm-test-3 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 4 hours ago.
Player counts
How busy is pllm-test-3?
The last time pllm-test-3 was seen was 6 days 3 hours ago, and it is offline now. A seven-day average of 0 players.
How does pllm-test-3 rank against other Rust servers?
The top 69% of ranked servers includes pllm-test-3, at #15,323 for player hours over the last seven days.
Settings and rules
Which map does pllm-test-3 run?
pllm-test-3 runs a procedural map, which the game generates.
What are the rules and settings on pllm-test-3?
The name pllm-test-3 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does pllm-test-3 run?
Rust network protocol 2635 and build 168909 is the build pllm-test-3 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is pllm-test-3 online, and how reliable is it?
Last seen 6 days 3 hours ago, pllm-test-3 is offline right now. 0 of 120 hours up over the last 5 full days, which is 0%. Rust Heatmap has had it on record since 23 October 2026.
Where is pllm-test-3 located?
A region is not published for pllm-test-3. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 81.27.69.181:28315.
Tags
Which Rust Heatmap lists and filters include pllm-test-3?
Modded Rust servers, by live population are the Rust Heatmap lists that pllm-test-3 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on pllm-test-3 mean?
The game's server browser reads the tags pllm-test-3 publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join pllm-test-3?
To join by console, open it with F1 in Rust and enter client.connect 81.27.69.181:28315. Or press Launch Rust on this page, which connects you through Steam.