pllm-test-1
Offline 81.27.69.176:28115 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 02:49 UTC6d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on pllm-test-1?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on pllm-test-1?
Its rhythm cannot yet be told: too few of pllm-test-1's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 6 days 3 hours ago.
Player counts
How busy is pllm-test-1?
The last time pllm-test-1 was seen was 6 days 3 hours ago, and it is offline now. The average across the last seven days is 0 players.
How does pllm-test-1 rank against other Rust servers?
Ranked #15,341 on seven-day player hours, pllm-test-1 is in the top 69% of all ranked servers.
Settings and rules
Which map does pllm-test-1 run?
pllm-test-1 runs a procedural map, which the game generates.
What are the rules and settings on pllm-test-1?
A gather rate is not given in the name pllm-test-1. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does pllm-test-1 run?
Rust network protocol 2635 and build 168909 on Linux is what pllm-test-1 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is pllm-test-1 online, and how reliable is it?
Last seen 6 days 3 hours ago, pllm-test-1 is offline right now. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. The first record of it on Rust Heatmap is 23 October 2026.
Where is pllm-test-1 located?
Nothing about a region comes from pllm-test-1. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 81.27.69.176:28115.
Lists and filters
Which Rust Heatmap lists and filters include pllm-test-1?
These Rust Heatmap lists include pllm-test-1: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on pllm-test-1 mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags pllm-test-1 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join pllm-test-1?
Press F1 in Rust to open the console, then enter client.connect 81.27.69.176:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.