RustTest
Offline 81.21.249.70:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 21:41 UTC19d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustTest?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RustTest?
The record of RustTest's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 19 days 3 hours ago the server made the world it is on now.
Population
How busy is RustTest?
Last seen 19 days 3 hours ago, RustTest is offline at the moment.
How does RustTest rank against other Rust servers?
Ranked #13,624 on seven-day player hours, RustTest is in the top 61% of all ranked servers.
Map and rules
Which map does RustTest run?
RustTest runs a procedural map of size 4,096 with seed 689777, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on RustTest?
No gather rate appears in the name RustTest. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RustTest run?
The build on RustTest is Rust network protocol 2634 and build 167398, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustTest online, and how reliable is it?
Offline at the moment: RustTest was last seen 19 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 10 October 2026.
Where is RustTest located?
Nothing about a region comes from RustTest. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 81.21.249.70:28015.
Tags
Which Rust Heatmap lists and filters include RustTest?
The Rust Heatmap lists that RustTest fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustTest mean?
The game's server browser reads the tags RustTest publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustTest?
To join by console, open it with F1 in Rust and enter client.connect 81.21.249.70:28015. Or press Launch Rust on this page, which connects you through Steam.