Rust Lab (local)
Offline 81.196.217.210:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rust Lab (local)?
Rust Lab (local) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 18 days 19 hours ago.
Player counts
How busy is Rust Lab (local)?
Last seen 15 days 9 hours ago, Rust Lab (local) is offline at the moment.
How does Rust Lab (local) rank against other Rust servers?
Ranked #13,143 on seven-day player hours, Rust Lab (local) is in the top 61% of all ranked servers.
Map and rules
Which map does Rust Lab (local) run?
The game generates the procedural map on Rust Lab (local).
What are the rules and settings on Rust Lab (local)?
A gather rate is not given in the name Rust Lab (local). 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Rust Lab (local) run?
The build on Rust Lab (local) is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust Lab (local) online, and how reliable is it?
Last seen 15 days 9 hours ago, Rust Lab (local) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 October 2026.
Where is Rust Lab (local) located?
A region is not published for Rust Lab (local). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 81.196.217.210:28015.
Tags
Which Rust Heatmap lists and filters include Rust Lab (local)?
The Rust Heatmap lists that Rust Lab (local) fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Lab (local) mean?
The game's server browser reads the tags Rust Lab (local) publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Rust Lab (local)?
To join by console, open it with F1 in Rust and enter client.connect 81.196.217.210:28015. Or press Launch Rust on this page, which connects you through Steam.