Rust HeatmapInfrared · players
IR live Players57,098 Servers11,670 Warm3,402 Fresh wipes · 3h98 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Server Solo Vanilla

Offline 81.196.154.58:28015 checked 10d ago

moddedoxide
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,982
rank
top 60%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct22 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 22:24 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
164 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
125 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
52 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Server Solo Vanilla?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Server Solo Vanilla?

Server Solo Vanilla has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 11 days 12 hours ago the server made the world it is on now.

Population

How busy is Server Solo Vanilla?

Last seen 10 days 21 hours ago, Server Solo Vanilla is offline at the moment.

How does Server Solo Vanilla rank against other Rust servers?

Player hours over seven days put Server Solo Vanilla at #12,982, in the top 60% of ranked servers.

Rules and settings

Which map does Server Solo Vanilla run?

A procedural map, generated by the game, runs on Server Solo Vanilla.

What are the rules and settings on Server Solo Vanilla?

The name Server Solo Vanilla does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Server Solo Vanilla run?

Rust network protocol 2634 and build 167398 on Windows is what Server Solo Vanilla runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Server Solo Vanilla online, and how reliable is it?

Last seen 10 days 21 hours ago, Server Solo Vanilla is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 14 October 2026.

Where is Server Solo Vanilla located?

Nothing about a region comes from Server Solo Vanilla. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 81.196.154.58:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Server Solo Vanilla?

Modded Rust servers, by live population are the Rust Heatmap lists that Server Solo Vanilla fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Server Solo Vanilla mean?

These are the tags Server Solo Vanilla publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Server Solo Vanilla?

Enter client.connect 81.196.154.58:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players Slot count: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.