EuroRust Dev Server
Offline 81.170.216.184:28018 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 07:58 UTC5d ago | 1° | – | running | 0 |
| Sun 18 Oct, 15:29 UTC10d ago | 1° | – | 5.7 days | 1 |
| Wed 14 Oct, 21:20 UTC14d ago | 1° | – | 3.8 days | 1 |
| Wed 14 Oct, 07:14 UTC15d ago | 1° | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on EuroRust Dev Server?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on EuroRust Dev Server?
No next wipe can be predicted: EuroRust Dev Server wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 5 days 4 hours ago the server made the world it is on now.
Player counts
How busy is EuroRust Dev Server?
The last time EuroRust Dev Server was seen was 5 days 4 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
How does EuroRust Dev Server rank against other Rust servers?
Ranked #14,305 on seven-day player hours, EuroRust Dev Server is in the top 64% of all ranked servers.
Settings and rules
Which map does EuroRust Dev Server run?
The map on EuroRust Dev Server is procedural, size 4,500 with seed 3486489, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on EuroRust Dev Server?
No gather rate appears in the name EuroRust Dev Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does EuroRust Dev Server run?
Rust network protocol 2635 and build 168909 is the build EuroRust Dev Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is EuroRust Dev Server online, and how reliable is it?
EuroRust Dev Server is down just now; the last sighting was 5 days 4 hours ago. 1 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 27 September 2026.
Where is EuroRust Dev Server located?
A region is not published for EuroRust Dev Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 81.170.216.184:28018.
Tags
Which Rust Heatmap lists and filters include EuroRust Dev Server?
These Rust Heatmap lists include EuroRust Dev Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on EuroRust Dev Server mean?
The game's server browser reads the tags EuroRust Dev Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join EuroRust Dev Server?
Enter client.connect 81.170.216.184:28018 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
